For: Stencyl
Version: 3
Create graphics without a draw event:
var script:com.stencyl.behavior.Script=null;
script = new com.stencyl.behavior.Script(Engine.engine);
var source:nme.display.BitmapData = new nme.display.BitmapData(300,300);
var bi:Int=0;
var bj:Int=0;
var brc:Int=0;
var bgc:Int=0;
var bbc:Int=0;
for(bi in 1 ... 1020){
for(bj in 1 ... 1020){
var pixel=bi;
brc=pixel;
bgc=pixel+brc;
bbc=pixel+bgc;
source.setPixel(bi,bj,(brc<<16|bgc<<8|bbc));
}
}
// This code attaches the image to the HUD (main-screen overlapping everyting)
script.attachImageToHUD(new Bitmap(source), 0,0);
You could use the bitmap for actors or other things as well.
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